Let's presuppose for no reason whatsoever, that everyone who posted in the completed game threads, made their game a commercial release, even though we know that's not true. Let's ignore the fact that many threads have the same users. Now let's artificially inflate our numbers again, for no other reason than to make a point. The total number of commercial release game project threads is 157. On the official forums there are currently 101,734 members, the total number of completed game project threads on those forums, is 686.
![rpg maker mv games rpg maker mv games](https://vignette2.wikia.nocookie.net/rpgmg-games/images/8/8a/Capture.png)
& after all of that charitable inflation of numbers what do we have, approximately 1.57% of the Steam user base release commercial games.
![rpg maker mv games rpg maker mv games](https://gameranx.com/wp-content/uploads/2018/09/pg-maker-mv-2-1024x768.jpg)
& let's also presuppose for no reason what so ever, that all of the other tens of thousands of users using other iterations of the engine, also own MV on here. Then let's ignore the fact that many of these games are multiple entries from the same individual or group. Just to be optimistic let's double the number & assume there are an additional 506 games that were made with an RPG Maker engine, put who aren't tagged with it, bring us up to 1012. The number of games being sold here on Steam under the RPG Maker tag, 506, many of which are multiple entries from the same publisher.
![rpg maker mv games rpg maker mv games](https://3rd-strike.com/wp-content/uploads/2019/10/pixel-game-maker-4.jpg)
There are 64,280 users of RPG Maker MV on Steam, more than twenty thousand using VX Ace, & probably another ten thousand using the earlier versions here. Theoretically yes, will you, most likely not.įor some perspective, consider this. Originally posted by ☮ The Treasurer ☮:So can i make commercial products with RPG Maker MV?